Research Article

The Effectiveness of Augmented Reality (AR) as a Tool of Office for Ministry of Basic, Higher, and Technical Education in Bangsamoro Autonomous Region in Muslim Mindanao

11248 reads
Psych Educ Multidisc J, 2022, 3 (5), 468-479, DOI: https://doi.org/10.5281/zenodo.6964668, ISSN 2822-4353
Verified on SciChain · token #469 of SciMatic Articles (ERC-1155, 1,000,000 tokens)
Contract 0x0E596B4b…F05eF8 · mint transaction · verify the record

Abstract

This study was steered to assess the effectiveness of Augmented Reality as a tool of Information for the Ministry of Basic, Higher, and Technical Education. The main research strategy used in this study is the quantitative research approach. It was used to create and test mathematical models, ideas, and hypotheses about phenomena. The descriptive-correlational survey method was used. Research findings show that both attitudes towards using PlayIT Mobile Application; perceive usefulness and PlayIT Mobile Application Characteristics; information quality, service quality, and system quality do significantly impact PlayIT Mobile Application; intention to use, and user satisfaction. Thus, the null hypotheses are rejected. Given the limited research on augmented reality as a tool of information, this research study provides significant insights on the attitude, characteristics, and PlayIT Mobile Application; intention to use, and user satisfaction.

Keywords augmented reality philippines quantitative research higher education PlayIT Mobile Application

The team behind this paper

4 authors, 3 institutions.

This paper Bangsamoro Information and Communication Technology Office — Philippines Bangsamoro Information … 2 authors Cotabato State University — Philippines Cotabato State Universi… 1 author Department of Education — Philippines Department of Education 1 author Datu Raffy Ralph Sinsuat — corresponding author DS Datu Raffy Ralph Sinsuat ✉ Jonathan Mantikayan JM Jonathan Mantikayan Montadzah Abdulgani MA Montadzah Abdulgani Haron Mohamad HM Haron Mohamad

Readership

6,713 reads over 33 months.

Top 1% most read in this journal this month
February 2024 October 2026

On SciChain

This article is token #469 of SciMatic Articles (ERC-1155): 1,000,000 tokens, minted once, never more. The chain also stores a fingerprint (SHA-256) of the article's record, so anyone can check that it has not been altered.

HolderWalletTokens
SciMatic 0xc35709…277732 100,000 (10%)
Datu Raffy Ralph Sinsuat 0x3ECB94…CCf332 225,000 (22.5%)
Montadzah Abdulgani 0x620194…d14a25 225,000 (22.5%)
Jonathan Mantikayan 0x167344…B92c63 225,000 (22.5%)
Haron Mohamad 0xa83FC5…c7c7B6 225,000 (22.5%)
Content hash 0xf58f81c256b5793638f749c8b71c247151665e8142c20adc7cb156d26934fdcc

Bibliographic Information

Datu Raffy Ralph Sinsuat, Montadzah Abdulgani, Jonathan Mantikayan, Haron Mohamad, (2022). The Effectiveness of Augmented Reality (AR) as a Tool of Office for Ministry of Basic, Higher, and Technical Education in Bangsamoro Autonomous Region in Muslim Mindanao, Psychology and Education: A Multidisciplinary Journal, 3(5): 468-479
Bibtex Citation
@article{datu_raffy_ralph_sinsuat2022pemj,
author = {Datu Raffy Ralph Sinsuat and Montadzah Abdulgani and Jonathan Mantikayan and Haron Mohamad},
title = {The Effectiveness of Augmented Reality (AR) as a Tool of Office for Ministry of Basic, Higher, and Technical Education in Bangsamoro Autonomous Region in Muslim Mindanao},
journal = {Psychology and Education: A Multidisciplinary Journal},
year = {2022},
volume = {3},
number = {5},
pages = {468-479},
doi = {10.5281/zenodo.6964668},
url = {https://scimatic.org/show_manuscript/469}
}
APA Citation
Sinsuat, D.R.R., Abdulgani, M., Mantikayan, J., Mohamad, H., (2022). The Effectiveness of Augmented Reality (AR) as a Tool of Office for Ministry of Basic, Higher, and Technical Education in Bangsamoro Autonomous Region in Muslim Mindanao. Psychology and Education: A Multidisciplinary Journal, 3(5), 468-479. https://doi.org/10.5281/zenodo.6964668

Author Information

  • To change your profile photo, login to scimatic.org, go to your profile and change the photo.
  • Provide a face photo, and not full body.
  • It is better to remove the background from your photo. Go to Remove Background and then upload to profile
  • If you are unable to login, go to Reset My Password provide your email registered with the article and get new password.
  • In case of any other problem, contact your editor directly or write to us at info @ scimatic.org