Research Article

Enhancing Engagement of High School Students through the Utilization of GAME (Games-Based Approaches to Motivate Engagement) Intervention

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Psych Educ Multidisc J, 2024, 23 (2), 174-184, DOI: https://doi.org/10.5281/zenodo.13270446, ISSN 2822-4353
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Abstract

This study aimed to address the critical issue of student engagement among high school students, recognizing its importance for academic success and overall student well-being. The research employed a descriptive quantitative design, involving 43 ninth-grade students from Asuncion National High School. The intervention, termed GAME (Games-Based Approaches to Motivate Engagement), was implemented to enhance student engagement. The study utilized pre-test and post-test assessments to measure engagement levels. The pre-test results indicated a mean score of 2.00 (SD = 0.566), while the post-test results showed a significant increase, with a mean score of 4.31 (SD = 0.593). Statistical analysis revealed a t-value of -17.078 and a P-value of < .001, underscoring the highly significant improvement in student engagement due to the intervention. To enrich the quantitative findings, the researchers conducted interviews with selected students and teachers, revealing themes such as Active Participation, Improved Retention, Positive Attitude Towards Learning, Increased Motivation and Interest in Learning, Enjoyment and Fun in Learning Activities, and Enhanced Engagement and Collaboration. These results indicate that the GAME intervention effectively enhanced student engagement, providing valuable insights for educators seeking to foster a more interactive and motivating learning environment.

Keywords motivation high school students quantitative study games students’ engagement

The team behind this paper

10 authors, 1 institution.

This paper Kapalong College of Agriculture — Philippines Kapalong College of Agr… 10 authors Meriam Biona — corresponding author MB Meriam Biona ✉ Winlie Joy Repuela WR Winlie Joy Repuela Cristy Joy Salarda CS Cristy Joy Salarda Cristopher Bese CB Cristopher Bese Jannette Almodiel JA Jannette Almodiel Deveyvon Espinosa DE Deveyvon Espinosa Jonelson Escandallo JE Jonelson Escandallo Regine Generalao RG Regine Generalao Kristy Jane Muegna KM Kristy Jane Muegna Conie Cerna CC Conie Cerna

Readership

574 reads over 27 months.

August 2024 October 2026

On SciChain

This article is token #3389 of SciMatic Articles (ERC-1155): 1,000,000 tokens, minted once, never more. The chain also stores a fingerprint (SHA-256) of the article's record, so anyone can check that it has not been altered.

HolderWalletTokens
SciMatic 0xc35709…277732 100,000 (10%)
Meriam Biona 0x741572…1b88A1 90,000 (9%)
Winlie Joy Repuela 0x8feA73…4C68A2 90,000 (9%)
Cristy Joy Salarda 0xAf273b…E22fe3 90,000 (9%)
Cristopher Bese 0xFf2407…075B8b 90,000 (9%)
Jannette Almodiel 0x5706b4…Aa17Fd 90,000 (9%)
Deveyvon Espinosa 0x4CC64D…0e3F9b 90,000 (9%)
Jonelson Escandallo 0xA85E14…6E50CD 90,000 (9%)
Regine Generalao 0xC0CEd7…99DAF1 90,000 (9%)
Kristy Jane Muegna 0xECCfFD…f1e534 90,000 (9%)
Conie Cerna 0x68b72b…84756F 90,000 (9%)
Content hash 0x78d1f1389381fde5df9dcef046312ed322c4a95c9550688fbbc800410922ff98

Bibliographic Information

Meriam Biona, Winlie Joy Repuela, Cristy Joy Salarda, Cristopher Bese, Jannette Almodiel, Deveyvon Espinosa, Jonelson Escandallo, Regine Generalao, Kristy Jane Muegna, Conie Cerna, (2024). Enhancing Engagement of High School Students through the Utilization of GAME (Games-Based Approaches to Motivate Engagement) Intervention, Psychology and Education: A Multidisciplinary Journal, 23(2): 174-184
Bibtex Citation
@article{meriam_biona2024pemj,
author = {Meriam Biona and Winlie Joy Repuela and Cristy Joy Salarda and Cristopher Bese and Jannette Almodiel and Deveyvon Espinosa and Jonelson Escandallo and Regine Generalao and Kristy Jane Muegna and Conie Cerna},
title = {Enhancing Engagement of High School Students through the Utilization of GAME (Games-Based Approaches to Motivate Engagement) Intervention},
journal = {Psychology and Education: A Multidisciplinary Journal},
year = {2024},
volume = {23},
number = {2},
pages = {174-184},
doi = {10.5281/zenodo.13270446},
url = {https://scimatic.org/show_manuscript/3389}
}
APA Citation
Biona, M., Repuela, W.J., Salarda, C.J., Bese, C., Almodiel, J., Espinosa, D., Escandallo, J., Generalao, R., Muegna, K.J., Cerna, C., (2024). Enhancing Engagement of High School Students through the Utilization of GAME (Games-Based Approaches to Motivate Engagement) Intervention. Psychology and Education: A Multidisciplinary Journal, 23(2), 174-184. https://doi.org/10.5281/zenodo.13270446

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