Research Article

Interactive Narrative Choice in Immersive VR Storytelling: Measuring User Agency, Emotional Engagement, and Narrative Recall

185 reads
J Ong Aug Virt Real, 2026, 1 (1), 21-26, ISSN

Abstract

Immersive virtual reality (VR) offers unprecedented opportunities for narrative storytelling, yet the interplay between user choice, perceived agency, emotional engagement, and memory retention remains complex. This study investigates how different levels of narrative choice impact user agency, emotional arousal, and narrative recall within a custom-built immersive VR narrative environment. We conducted a between-subjects experiment (N = 120) comparing three interaction paradigms: a non-interactive (passive) VR narrative, an explicit binary choice VR narrative, and an ambient spatial-choice VR narrative. Perceived agency was assessed via standardized self-report questionnaires, emotional engagement was measured through continuous physiological tracking (electrodermal activity and heart rate variability) alongside self-reported valence and arousal, and narrative recall was evaluated using a post-experience memory test. Our results demonstrate that dynamic spatial choice yielded significantly higher perceived agency and sustained physiological emotional arousal compared to passive viewing. However, explicit binary choices introduced cognitive load spikes that slightly impaired deep narrative recall compared to the passive condition, whereas spatial choice preserved narrative retention while maximizing agency. These findings suggest that subtle, embodied choice mechanics optimize the trade-off between player agency and story comprehension, providing valuable design guidelines for immersive narrative creators and interactive media developers.

Keywords emotional engagement User Agency Virtual Reality Storytelling Narrative Recall Interactive Media Design
Authors 2

The team behind this paper

2 authors, 2 institutions.

This paper New York University Abu Dhabi — United Arab Emirates New York University Abu… 1 author Universidad Carlos III de Madrid — Spain Universidad Carlos III … 1 author Dr. Ayesha Al-Mansoor — corresponding author AA Dr. Ayesha Al-Mansoor ✉ Prof. Mateo Benítez MB Prof. Mateo Benítez

Readership

185 reads over 4 months.

#3 most read in this journal this month
August 2026 November 2026

Bibliographic Information

Dr. Ayesha Al-Mansoor, Prof. Mateo Benítez, (2026). Interactive Narrative Choice in Immersive VR Storytelling: Measuring User Agency, Emotional Engagement, and Narrative Recall, Journal of Ongoing Augmented and Virtual Reality, 1(1): 21-26
Bibtex Citation
@article{dr._ayesha_al-mansoor2026joavr,
author = {Dr. Ayesha Al-Mansoor and Prof. Mateo Benítez},
title = {Interactive Narrative Choice in Immersive VR Storytelling: Measuring User Agency, Emotional Engagement, and Narrative Recall},
journal = {Journal of Ongoing Augmented and Virtual Reality},
year = {2026},
volume = {1},
number = {1},
pages = {21-26},
doi = {},
url = {https://scimatic.org/show_manuscript/8920}
}
APA Citation
Al-Mansoor, D.A., Benítez, P.M., (2026). Interactive Narrative Choice in Immersive VR Storytelling: Measuring User Agency, Emotional Engagement, and Narrative Recall. Journal of Ongoing Augmented and Virtual Reality, 1(1), 21-26. https://doi.org/

Author Information

  • To change your profile photo, login to scimatic.org, go to your profile and change the photo.
  • Any photo that shows your face will do: we crop it to your head and shoulders and give it a plain background automatically.
  • To sign in, go to Sign in and enter the e-mail address registered with the article: we e-mail you a one-time sign-in link (there is no password).
  • In case of any other problem, contact your editor directly or write to us at info @ scimatic.org