Research Article

Perception of Game-Based Learning and its Impact on Motivation and Engagement among Radiologic Technology Students

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Psych Educ Multidisc J, 2025, 34 (9), 1126-1136, doi: 10.70838/pemj.340907, ISSN 2822-4353

Abstract

The study investigates the perception of game-based learning (GBL) and its impact on motivation and engagement among third-year radiologic technology students. Utilizing a descriptive-correlational research design, the study surveyed 100 students from Our Lady of Mercy Pulilan in Bulacan. Results indicated a very positive perception of GBL, a high level of motivation, and significant engagement. The findings further revealed strong correlations between perception and motivation (r = .759), perception and engagement (r = .712), and motivation and engagement (r = .862). Based on the findings, an action plan was proposed to sustain the perception, motivation, and engagement in GBL.

Keywords: motivation, perception, engagement, game-based learning, radiologic technology students

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Bibliographic Information

Edward Mico Guttang, Noel Juan Acosta, (2025). Perception of Game-Based Learning and its Impact on Motivation and Engagement among Radiologic Technology Students, Psychology and Education: A Multidisciplinary Journal, 34(9): 1126-1136
Bibtex Citation
@article{edward_mico_guttang2025pemj,
author = {Edward Mico Guttang and Noel Juan Acosta},
title = {Perception of Game-Based Learning and its Impact on Motivation and Engagement among Radiologic Technology Students},
journal = {Psychology and Education: A Multidisciplinary Journal},
year = {2025},
volume = {34},
number = {9},
pages = {1126-1136},
doi = {10.70838/pemj.340907},
url = {https://scimatic.org/show_manuscript/4930}
}
APA Citation
Guttang, E.M., Acosta, N.J., (2025). Perception of Game-Based Learning and its Impact on Motivation and Engagement among Radiologic Technology Students. Psychology and Education: A Multidisciplinary Journal, 34(9), 1126-1136. https://doi.org/10.70838/pemj.340907

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