Psych Educ Multidisc J,
2025,
34 (9),
1126-1136,
doi: 10.70838/pemj.340907,
ISSN 2822-4353
Abstract
The study investigates the perception of game-based learning (GBL) and its impact on motivation and engagement among third-year radiologic technology students. Utilizing a descriptive-correlational research design, the study surveyed 100 students from Our Lady of Mercy Pulilan in Bulacan. Results indicated a very positive perception of GBL, a high level of motivation, and significant engagement. The findings further revealed strong correlations between perception and motivation (r = .759), perception and engagement (r = .712), and motivation and engagement (r = .862). Based on the findings, an action plan was proposed to sustain the perception, motivation, and engagement in GBL.
Keywords:
motivation,
perception,
engagement,
game-based learning,
radiologic technology students