Cite This Article

Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education
Julie Ann Escueta — Psychology and Education: A Multidisciplinary Journal (2024)
Back to Article
APA APA 7th
Escueta, J. A. (2024). Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education. Psychology and Education: A Multidisciplinary Journal, 22(9), 1080-1092. https://doi.org/10.5281/zenodo.13166885
MLA MLA 9th
Escueta, Julie Ann. "Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education." Psychology and Education: A Multidisciplinary Journal, vol. 22, no. 9, 2024, pp. 1080-1092. DOI: 10.5281/zenodo.13166885.
CHI Chicago
Escueta, Julie Ann. "Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education." Psychology and Education: A Multidisciplinary Journal 22, no. 9 (2024): 1080-1092. https://doi.org/10.5281/zenodo.13166885.
HAR Harvard
Escueta, J. A. (2024) 'Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education', Psychology and Education: A Multidisciplinary Journal, 22(9), pp. 1080-1092. doi: 10.5281/zenodo.13166885.
IEEE IEEE
J. A. Escueta, "Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education," Psychology and Education: A Multidisciplinary Journal, vol. 22, no. 9, pp. 1080-1092, 2024. doi: 10.5281/zenodo.13166885.
VAN Vancouver
Escueta JA. Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education. Psychology and Education: A Multidisciplinary Journal. 2024;22(9):1080-1092. doi: 10.5281/zenodo.13166885.
BIB BibTeX
@article{julie2024,
  title     = {Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education},
  author    = {Julie Ann Escueta},
  journal   = {Psychology and Education: A Multidisciplinary Journal},
  volume    = {22},
  number    = {9},
  pages     = {1080-1092},
  year      = {2024},
  doi       = {10.5281/zenodo.13166885},
}