Game-based Learning in Technology Management Education: A Novel Business Simulation

Game-based Learning in Technology Management Education: A Novel Business Simulation

Günther, Markus;Kiesling, Elmar;Stummer, Christian;
international journal of emerging technologies in learning (ijet) 2011 Vol. 6 pp. 20-25
308
gunther2011gamebasedinternational

Abstract

Management games allow students to obtain valuable first-hand experience that is of particular value in a field such as technology management, which usually involves substantial risk as well as significant time lags between a managerial decision and its effects. In drawing from more than fifteen years of experience with management games in higher education, we have developed a management simulation for teaching technology management, a field that is increasingly regarded an important area of study for engineering students. This paper outlines a blended-learning design for a course on technology management, describes the various didactical elements as well as their effects in class, and addresses the technical implementation of the management game as a service-oriented multi-tier application in Java.

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