from e-learning to m-learning - the use of mixed reality games as a new educational paradigm

from e-learning to m-learning - the use of mixed reality games as a new educational paradigm

;Rae Earnshaw
canadian journal of kidney health and disease 2011 Vol. 5 pp. 17-25
183
earnshaw2011internationalfrom

Abstract

This paper analyses different definitions of mobile learning which have been proposed by various researchers. The most distinctive features of mobile learning are extracted to propose a new definition for Mobile Educational Mixed Reality Games (MEMRG). A questionnaire and a quantifying scale are designed to assist the game developers in designing MEMRG. A new psycho-pedagogical approach to teaching is proposed for MEMRG. This methodology is based on the theme of ‘conversation’ between different actors of the learning community with the objective of building the architectural framework for MEMRG.

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198441
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10.3991/ijim.v5i2.1463
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