MENINGKATKAN KEMAMPUAN MEMBACA MELALUI PERMAINAN KOMPUTER PADA SISWA KELAS I DI SDN KALIBATA 03 PAGI JAKARTA TIMUR

MENINGKATKAN KEMAMPUAN MEMBACA MELALUI PERMAINAN KOMPUTER PADA SISWA KELAS I DI SDN KALIBATA 03 PAGI JAKARTA TIMUR

Yarmi, Gusty -;Widyastuti, Resty -;
profesi pendidikan dasar 2016 Vol. 1 pp. 87-98
217
yarmi2016meningkatkanprofesi

Abstract

In general, this study aims to improve the reading skills of students in grade 1 SDN Kalibata 03 Pagimelalui learning to apply computer games. The results of the analysis of the data shows computer games can improve students’ reading class I, especially reading the sentence correctly, read the sentence without eliminating one of the words in the sentence, read the sentence without adding a word, read the sentences with the right intonation, read by observing a pause (for stop, breathe), read with the firm, loud volume, the volume of the sound heard is stable in the first grade students of SDN 03 Pagi Kalibata. It is characterized by an increase in the value of reading skills of students in each cycle

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