Research Article

Effectiveness of Gamification Strategy in Increasing the Grade 10 Student’s Academic Motivation

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Psych Educ Multidisc J, 2024, 17 (3), 199-207, DOI: https://doi.org/10.5281/zenodo.10672206, ISSN 2822-4353
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Abstract

As an essential aspect of education is to achieve academic objectives and enhance academic performance, student motivation is significant. This action research used gamification as a teaching strategy to increase the grade 10 students' academic motivation. The researchers tapped into this form of motivation by tracking the progress of each learner and providing badges for their achievements. The study utilized the researcher-made questionnaire composed of intrinsic and extrinsic motivation, as the instrument for data gathering. Statistical tools are used to analyze the data. The result showed that Grade 10 students had a very large extent of intrinsic and extrinsic motivation after the conduct of gamification. Moreover, the students had a very large extent of overall motivation. Comparing the mean results of the two components of motivation, the students were motivated more intrinsically than extrinsically after the intervention. There is no significant difference in the level of academic motivation of the Grade 10 students before and after the intervention of gamification in social studies class. Overall, these findings strongly support that gamification in education improves student motivation. Thus, gamification as a teaching strategy is highly recommended for use for it could effectively increase students’ academic motivation.

Keywords academic motivation academic performance effectiveness gamification strategy academic objectives

The team behind this paper

7 authors, 1 institution.

This paper West Visayas State University — Philippines West Visayas State Univ… 7 authors Rene Ellen Benneth Villacarlos — corresponding author RV Rene Ellen Benneth Villac… ✉ Joseph Anthony Nietes JN Joseph Anthony Nietes Reanne Joy Aliligay RA Reanne Joy Aliligay Vivian Caspe VC Vivian Caspe Via Dianne Fieldad VF Via Dianne Fieldad Reychel Mae Galindo RG Reychel Mae Galindo Ruthell Moreno RM Ruthell Moreno

Readership

1,108 reads over 33 months.

February 2024 October 2026

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This article is token #2544 of SciMatic Articles (ERC-1155): 1,000,000 tokens, minted once, never more. The chain also stores a fingerprint (SHA-256) of the article's record, so anyone can check that it has not been altered.

HolderWalletTokens
SciMatic 0xc35709…277732 100,000 (10%)
Rene Ellen Benneth Villacarlos 0x130AFA…dD4669 128,574 (12.86%)
Joseph Anthony Nietes 0xcb26cf…f57eD7 128,571 (12.86%)
Reanne Joy Aliligay 0xEccD7c…3ba77f 128,571 (12.86%)
Vivian Caspe 0x736349…F1eBfa 128,571 (12.86%)
Via Dianne Fieldad 0x3F5e1d…F5C662 128,571 (12.86%)
Reychel Mae Galindo 0xa4fdEe…7Ea3e6 128,571 (12.86%)
Ruthell Moreno 0x04da74…8B81F7 128,571 (12.86%)
Content hash 0xf3d35634cde2090c17ee6ef676a7feb7b3ec34d15ef443c584ba131b241105dd

Bibliographic Information

Rene Ellen Benneth Villacarlos, Joseph Anthony Nietes, Reanne Joy Aliligay, Vivian Caspe, Via Dianne Fieldad, Reychel Mae Galindo, Ruthell Moreno, (2024). Effectiveness of Gamification Strategy in Increasing the Grade 10 Student’s Academic Motivation, Psychology and Education: A Multidisciplinary Journal, 17(3): 199-207
Bibtex Citation
@article{rene_ellen_benneth_villacarlos2024pemj,
author = {Rene Ellen Benneth Villacarlos and Joseph Anthony Nietes and Reanne Joy Aliligay and Vivian Caspe and Via Dianne Fieldad and Reychel Mae Galindo and Ruthell Moreno},
title = {Effectiveness of Gamification Strategy in Increasing the Grade 10 Student’s Academic Motivation},
journal = {Psychology and Education: A Multidisciplinary Journal},
year = {2024},
volume = {17},
number = {3},
pages = {199-207},
doi = {10.5281/zenodo.10672206},
url = {https://scimatic.org/index.php/show_manuscript/2544}
}
APA Citation
Villacarlos, R.E.B., Nietes, J.A., Aliligay, R.J., Caspe, V., Fieldad, V.D., Galindo, R.M., Moreno, R., (2024). Effectiveness of Gamification Strategy in Increasing the Grade 10 Student’s Academic Motivation. Psychology and Education: A Multidisciplinary Journal, 17(3), 199-207. https://doi.org/10.5281/zenodo.10672206

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