The "$in TIME" Gamification Project: Using a Mobile App to Improve Cardiorespiratory Fitness Levels of College Students

The "$in TIME" Gamification Project: Using a Mobile App to Improve Cardiorespiratory Fitness Levels of College Students

Mora-Gonzalez, J.
games for health journal 2020 Vol. 9 pp. 37-44
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moragonzalez2020thegames

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