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Contextualized e-Game-Based Vocabulary Enhancement Activities for Grade 8 Learners

Arlen Español
Psychology and Education: A Multidisciplinary Journal · 2024-09-30 · DOI 10.5281/zenodo.13861247
Token #3642
✓ Verified on SciChain. The record below hashes to exactly the content hash stored on chain for token #3642.
Token#3642 of SciMatic Articles (ERC-1155), fixed supply 1,000,000
Contract0x0E596B4bb924937aA35D9b342A90347ed6F05eF8
Mint transaction0x30d56ba238b701d9bd39e149738ec5699f75f2e3a6e0a7783a918fc765f1d1ca · block 12101437
Minted2026-10-01 23:35 UTC
Hash on chain0x250634fa78d344ff2335425fdb3281745718db1412d157c851667b572a7b2932
SHA-256 of the record0x250634fa78d344ff2335425fdb3281745718db1412d157c851667b572a7b2932
Article today Matches the anchored record.

Allocation at minting

HolderWalletMintedHolds now
SciMatic (10%) 0xc35709AB…277732 100,000 100,000
Arlen Español 0xD456CA06…eDeeC3 900,000 900,000

The anchored record

Canonical JSON (keys sorted, no spaces, UTF-8). Its SHA-256 is the hash on chain.

{"abstract":"This study aimed to develop and evaluate contextualized e-Game-based Vocabulary Enhancement Activities for Grade 8 Learners at San Jose National High School, Division of Antipolo City during the School Year 2023-2024. The descriptive method of research using an adapted survey questionnaire as the main research instrument was employed in this paper. Fifteen (15) English teachers and fifteen (15) English experts were asked to assess the developed vocabulary enhancement material in terms of Content Quality, Instructional quality, and Technical Quality. It was found out that the English teachers and expert-respondents evaluated the developed Contextualized e-Game-Based Vocabulary Enhancement Activities for Grade 8 Learners in terms of content quality, instructional quality, and technical quality with grand weighted mean ratings of 3.80 and 3.68 respectively, verbally interpreted as Strongly Agree (SA) and indicated no significant difference on their evaluations. The two groups of respondents gave comments and suggestions for further improvement of the developed learning material.","abstract_source":"original","authors":["Arlen Español"],"date":"2024-09-30","doi":"10.5281/zenodo.13861247","id":3642,"issue":10,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"pdf_sha256":"ec9215f19e039ea29b4cced44ced107501e5184a30ee01ebb28802aa58963a30","schema":"scimatic-article/1","title":"Contextualized e-Game-Based Vocabulary Enhancement Activities for Grade 8 Learners","volume":25}

Check it yourself

1. The record, from the token's own metadata:

printf '%s' "$(curl -s https://scimatic.org/nft/articles/3642.json | jq -r .canonical_record)" | sha256sum

2. The hash stored on chain (contentHash(3642)):

curl -s https://rpc.scimatic.net -H 'content-type: application/json' \
  -d '{"jsonrpc":"2.0","id":1,"method":"eth_call","params":[{"to":"0x0E596B4bb924937aA35D9b342A90347ed6F05eF8","data":"0xf3e0c2900000000000000000000000000000000000000000000000000000000000000e3a"},"latest"]}'

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