| Token | #2277 of SciMatic Articles (ERC-1155), fixed supply 1,000,000 |
|---|---|
| Contract | 0x0E596B4bb924937aA35D9b342A90347ed6F05eF8 |
| Mint transaction | 0x4bc97dcfb5c84bdcda7691e59546a33b8aa93e0d3d44b0e390d52aba9f12a215 · block 12098199 |
| Minted | 2026-10-01 19:05 UTC |
| Hash on chain | 0x205c7bad53204b5877e1637ae4b71356ec1ca2540b511a199aae94707769d963 |
| SHA-256 of the record | 0x205c7bad53204b5877e1637ae4b71356ec1ca2540b511a199aae94707769d963 |
| Article today | Matches the anchored record. |
| Holder | Wallet | Minted | Holds now |
|---|---|---|---|
| SciMatic (10%) | 0xc35709AB…277732 | 100,000 | 100,000 |
| Karesha Faith Cardente-Cañetan | 0xAFee364e…3A5483 | 900,000 | 900,000 |
Canonical JSON (keys sorted, no spaces, UTF-8). Its SHA-256 is the hash on chain. The abstract here is gemini shortened, not the author's own text.
{"abstract":"This study qualitatively examined the contribution of instructional material to the vocabulary of eleven purposively chosen senior high school deaf (D) students at Bukidnon National High School. The research aimed to determine their current vocabulary level and describe communicative vocabulary games to improve it. The study, conducted via drive-thru education for SPED learners, combined quantitative and qualitative data analysis. The Peabody Picture Vocabulary Test, adapted from Eigsti, assessed vocabulary levels. Four communicative vocabulary games—Word Search, Picture Word Search, Picture Wordladder Game, and Pictoword Game—modified from Fahmati (2016), were developed. Results showed that deaf learners were at beginner and intermediate levels, with no students at a proficient level, indicating struggles with vocabulary. The developed communicative vocabulary games demonstrated that engaging activities enhance vocabulary acquisition. Therefore, using communicative vocabulary games can stabilize learners' vocabulary, direct instruction, and foster a positive mindset for academic success in deaf learners.","abstract_source":"gemini_shortened","authors":["Karesha Faith Cardente-Cañetan"],"date":"2023-12-04","doi":"10.5281/zenodo.10254525","id":2277,"issue":6,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"pdf_sha256":"aa2a6e3aa6f9c6cd23d5b1b59f2709f5bb5ef93d8a77a9dac5ea4b98754d96c9","schema":"scimatic-article/1","title":"Developing Communicative Vocabulary Games for Deaf Students","volume":15}
1. The record, from the token's own metadata:
printf '%s' "$(curl -s https://scimatic.org/nft/articles/2277.json | jq -r .canonical_record)" | sha256sum
2. The hash stored on chain (contentHash(2277)):
curl -s https://rpc.scimatic.net -H 'content-type: application/json' \
-d '{"jsonrpc":"2.0","id":1,"method":"eth_call","params":[{"to":"0x0E596B4bb924937aA35D9b342A90347ed6F05eF8","data":"0xf3e0c29000000000000000000000000000000000000000000000000000000000000008e5"},"latest"]}'
The two must be equal (the second with a 0x in front).