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Keyword Connections
reality
Journals
3
1
Nurse education today
2
Medical education
3
journal of abnormal child psychology
Research Groups
0
No Research Group Connected
Bibliographies
381
1
21st century challenges faced by nursing faculty in educating for compassionate practice: embodied interpretation of phenomenological data.
2
Cognitive and social factors associated with NSSI and suicide attempts in psychiatrically hospitalized adolescents.
3
Phenomenological analysis of patient experiences of medical student teaching encounters.
4
felicity and value on ibn al arabiâs viewpoint
5
communicational virtuality of alterity (otherness) in the new media
6
from e-learning to m-learning - the use of mixed reality games as a new educational paradigm
7
From real life to real life: bringing ‘double awareness’ from Action Learning programmes into organisational reality
8
Touching! An Augmented Reality System for Unveiling Face Topography in Very Young Children.
9
Virtual reality and video games in cardiac rehabilitation programs. A systematic review.
10
Virtual and Augmented Reality Gamification Technology on Reinventing the F1 Sponsorship Model not Purely Focused on the Team’s and Car’s Performance
11
Healthcare Design Based on Virtual Reality Technology: Enhance the User’s Engagement in the Rehabilitation Process
12
Context-aware risk management for architectural heritage using historic building information modeling and virtual reality
13
Religious liberty as concept and reality. Two perspectives from Schillebeeckx and Nolan's anthropologies
14
Religious liberty as concept and reality two perspectives from schillebeeckx and nolan’s anthropologies
15
Scoping Review of Pokémon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change.
16
An augmented reality microscope with real-time artificial intelligence integration for cancer diagnosis.
17
Synchronous acute appendicitis and acute cholecystitis, is it a myth or reality? A literature review
18
VR Locomotion in the New Era of Virtual Reality: An Empirical Comparison of Prevalent Techniques
19
A Human-Computer Interaction System for Agricultural Tools Museum Based on Virtual Reality Technology
20
Synchronous acute appendicitis and acute cholecystitis, is it a myth or reality? A literature review
21
Artificial Intelligence in Health Informatics: Hype or Reality?
22
Intelligence Context Aware Mobile Navigation using Augmented Reality Technology
23
Development of sustainable landscape design guidelines for a green business park using virtual reality
24
"Grieving in the sand": Integrating sandtray with reality therapy to help children through the grieving process
25
Foster Care: A Fragile Reality Needing Social Attention, and Economic Investments.
26
Embodied science and mixed reality: How gesture and motion capture affect physics education
27
Facilitating the Implementation of Virtual Reality-Based Therapies in Pediatric Rehabilitation.
28
Desires for beverages and liking of skin care product odors in imaginative and immersive virtual reality beach contexts
29
New tools for cultural heritage tourism: Accessible virtual reality for milan's basilica sant'ambrogio
30
How an image makes people move: Symbolic reality, civil disobedience and skills training on and off the stage of an Oxford University Theatre Production
31
Integrated Qs Al Mudatsir in the reality group counseling to grow the character of students academic responsibility
32
Design and implementation of an educational project on interculturality in early childhood education using augmented reality and QR codes
33
Tracing physical behavior in virtual reality: A narrative review of applications to social psychology
34
Virtual reality check: Statistical power, reported results, and the validity of research on the psychology of virtual reality and immersive environments
35
Mainstreaming as rhetoric or reality? Gender and global health at the World Bank.
36
Iron, utopia and zealotry: The unilateral focus of reality in Mario Vargas Llosa's The War of the End of the World
37
Comparison between two continuous performance tests for identifying ADHD: Traditional vs. virtual reality.
38
Comparison between two continuous performance tests for identifying ADHD: Traditional vs. virtual reality
39
Early virtual reality adopters in Spain: sociodemographic profile and interest in the use of virtual reality as a learning tool
40
Ezra E. H. Griffith, MD: The reality of honest narrative and the legitimate power of performance
41
Artificial Intelligence in Medical Education: Best Practices Using Machine Learning to Assess Surgical Expertise in Virtual Reality Simulation.
42
Social Construction of National Reality: Chinese Consciousness versus Hong Kong Consciousness
43
Art and Science in the Age of Digital Reproduction: From Mimetic Representation to Interactive Virtual Reality
44
Augmented Reality in Educational Inclusion. A Systematic Review on the Last Decade.
45
Addressing the Cultivation of Teachers’ Reflection Skills via Virtual Reality Based Methodology
46
UAV-IoT for Next Generation Virtual Reality.
47
"Closer to the Unfair Reality": Magnitude and Spatial Analysis of Femicides in Ecuador.
48
The medicolegal, psycho-criminological, and epidemiological reality of intimate partner and non-intimate partner femicide in North-West Italy: looking backwards to see forwards.
49
Future agriculture farm management using augmented reality
50
A Virtual Reality Training Application for Adults with Asperger's Syndrome
51
The Effect of a Virtual-Reality Full-Body Illusion on Body Representation in Obesity.
52
Effects of Full Body Exergaming in Virtual Reality on Cardiovascular and Muscular Parameters: Cross-Sectional Experiment.
53
Automated virtual reality (VR) cognitive therapy for patients with psychosis: study protocol for a single-blind parallel group randomised controlled trial (gameChange).
54
Virtual reality applications for chronic conditions management: A review.
55
Psychological interventions using virtual reality for pain associated with medical procedures: a systematic review and meta-analysis.
56
Callous-unemotional traits and fearlessness: A cardiovascular psychophysiological perspective in two adolescent samples using virtual reality.
57
Virtual reality-based balance training system augmented with operant conditioning paradigm.
58
Exploring Psychophysiological Restoration and Individual Preference in the Different Environments Based on Virtual Reality.
59
Cost-analysis of virtual reality training based on the Virtual Reality for Upper Extremity in Subacute stroke (VIRTUES) trial.
60
Virtual reality for animal navigation with camera-based optical flow tracking.
61
Simplified virtual reality training system for radiation shielding and measurement in nuclear engineering
62
On the role of interaction mode and story structure in virtual reality serious games
63
Application of Virtual Reality Technology in Anhui Museum Roaming Experience
64
Investigating the relationship between students’ preferred learning style on their learning experience in virtual reality (VR) learning environment
65
Virtual reality-based simulation of age-related visual deficiencies: Implementation and evaluation in the design process
66
Visual attention convergence index for virtual reality experiences
67
The effects of virtual reality learning environments on improving the retention, comprehension, and motivation of medical school students
68
The Role of Virtual Reality in the Training for Carotid Artery Stenting: The Perspective of Trainees
69
Virtual Reality for Informal Caregivers of Heart Failure Patients: A Mixed Method Research Proposal
70
Immersive virtual environments: A comparison of mixed reality and virtual reality headsets for ASD treatment
71
Immersive virtual reality in technical drawing of engineering degrees
72
On the importance of the design of virtual reality learning environments
73
Designing Experiences: A Virtual Reality Video Game to Enhance Immersion
74
Research on Location of Emergency Sign Based on Virtual Reality and Eye Tracking Technology
75
Immersive Virtual Reality Beyond Available Physical Space
76
Enhancing Multimodal Interaction for Virtual Reality Using Haptic Mediation Technology
77
Applying the technology acceptance model to consumer behavior towards virtual reality service
78
Effects of gender and prior experience in immersive user experience with virtual reality
79
A Usability and Workload Investigation: Using Video Games to Compare Two Virtual Reality Systems
80
Depth Sensor Based Detection of Obstacles and Notification for Virtual Reality Systems
81
Appreciation of Proportion in Architecture: A Comparison Between Facades Primed in Virtual Reality and on Paper
82
A test setting to compare spatial awareness on paper and in virtual reality using eeg signals
83
Using Virtual Reality and Motion Capture as Tools for Human Factors Engineering at NASA Marshall Space Flight Center
84
Virtual Reality-Based Center of Mass-Assisted Personalized Balance Training System
85
Post-stroke unilateral spatial neglect: virtual reality-based navigation and detection tasks reveal lateralized and non-lateralized deficits in tasks of varying perceptual and cognitive demands
86
Oxytocin reduces interpersonal distance: Examining moderating effects of childrearing experiences and interpersonal context in virtual reality.
87
Learning English with Augmented Reality: Do learning styles matter?
88
The effects of learning style on mobile augmented-reality-facilitated english vocabulary learning
89
Virtual reality, a safety tool for nursing care in transfusion practice
90
Science, law and the media–the reality of practising forensic science in South Africa
91
Digital Reality and Perspective of the Management of Educational Organizations
92
Erratum: Alcohol Content in the 'Hyper-Reality' MTV Show 'Geordie Shore'.
93
Alcohol Content in the 'Hyper-Reality' MTV Show 'Geordie Shore'.
94
Hyper reality theatre: Violating the boundary of the realism structure through the work “theatre lembu/tepuk amai-amai”
95
The role of Mass Media to construct cosplayer self identity, social reality and hyper reality
96
Manufacturing a Suburban Hyper-Reality in the Film The Joneses: A Baudrillardian Reflection
97
Introduction: Fiction, invention and hyper-reality in new religions and spiritualities
98
Fiction, invention and hyper-reality: From popular culture to religion
99
Bank Shots: Dude Perfect, Corporatization, and Sporting [Hyper-]Reality
100
Orientalist obsessions: Fabricating hyper-reality and performing hyper-femininity in Thailand's kathoey tourism
101
Capitalism and fabrication of hyper-reality: A baudrillardian reading of Margaret Atwood's oryx and crake