{"authors":["Julie Ann Escueta"],"doi":"10.5281/zenodo.13166885","id":3327,"issue":9,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"licence":"CC BY-NC-ND 4.0","pdf_sha256":"47e8a9e7d212a01080e0cd37cf2f1740d4ebb68ccd37c6864ada7fde1a37c0b5","published":"2024-08-02","schema":"scimatic-publication/1","supersedes":null,"title":"Game-Based Learning Towards Students’ Performance in Technology and Livelihood Education","url":"https://scimatic.org/show_manuscript/3327","version":1,"volume":22}