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Developing Grade 6 English Competencies through Interactive Storytelling

Michelle Patana, Vilma Arazo
Psychology and Education: A Multidisciplinary Journal · 2025-09-01 · DOI 10.70838/pemj.460210
Token #6292
✓ Verified on SciChain. The record below hashes to exactly the content hash stored on chain for token #6292.
Token#6292 of SciMatic Articles (ERC-1155), fixed supply 1,000,000
Contract0x0E596B4bb924937aA35D9b342A90347ed6F05eF8
Mint transaction0xf38404d78fddd5814b84005c92d5c9dc75b8040801c04adac66f4cc2c9def0f1 · block 12107797
Minted2026-10-02 08:25 UTC
Hash on chain0xef43023ec9a33f664f267257941277220c2fa74bb914cedd33feab76f19ec589
SHA-256 of the record0xef43023ec9a33f664f267257941277220c2fa74bb914cedd33feab76f19ec589
Article today Matches the anchored record.

Allocation at minting

HolderWalletMintedHolds now
SciMatic (10%) 0xc35709AB…277732 100,000 100,000
Michelle Patana 0x69b58876…cc6163 450,000 450,000
Vilma Arazo 0x7Bd31Da0…21eF99 450,000 450,000

The anchored record

Canonical JSON (keys sorted, no spaces, UTF-8). Its SHA-256 is the hash on chain.

{"abstract":"This study aimed to explore the effectiveness of interactive storytelling in developing English competencies among Grade 6 learners at Maria Cristina Falls Elementary School, West II District, Division of Iligan City. It addressed gaps in communication skills and language proficiency by integrating interactive storytelling into English instruction. A total of 40 learners were divided into two groups: the experimental group received instruction through interactive storytelling activities, including Pick and Tell, Adverb Mix and Story, Act and Guess the Adverb, Adverb Story Relay, and Change the Adverb, Change the Story, while the control group was taught using traditional methods. Pretest and posttest assessments were administered to both groups using a researcher-made 35-item multiple-choice test focused on adverb usage and other English competencies. The findings revealed that the experimental group showed significantly greater improvement in constructing coherent narratives, applying appropriate language features, and demonstrating confidence in verbal communication compared to the control group. Additionally, the interactive storytelling approach fostered creativity, active participation, and learner engagement. These results suggested that integrating interactive storytelling into English instruction was an effective strategy for developing English competencies among Grade 6 learners.","abstract_source":"original","authors":["Michelle Patana","Vilma Arazo"],"date":"2025-09-01","doi":"10.70838/pemj.460210","id":6292,"issue":2,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"pdf_sha256":"e78f6d0c8597fd29e2c6c4501a1f345cc45dbca58753cc940776848e649748aa","schema":"scimatic-article/1","title":"Developing Grade 6 English Competencies through Interactive Storytelling","volume":46}

Check it yourself

1. The record, from the token's own metadata:

printf '%s' "$(curl -s https://scimatic.org/nft/articles/6292.json | jq -r .canonical_record)" | sha256sum

2. The hash stored on chain (contentHash(6292)):

curl -s https://rpc.scimatic.net -H 'content-type: application/json' \
  -d '{"jsonrpc":"2.0","id":1,"method":"eth_call","params":[{"to":"0x0E596B4bb924937aA35D9b342A90347ed6F05eF8","data":"0xf3e0c2900000000000000000000000000000000000000000000000000000000000001894"},"latest"]}'

The two must be equal (the second with a 0x in front).