| Token | #3233 of SciMatic Articles (ERC-1155), fixed supply 1,000,000 |
|---|---|
| Contract | 0x0E596B4bb924937aA35D9b342A90347ed6F05eF8 |
| Mint transaction | 0x5133370580114ee58835e539b6cd62ecd67e212948ef2bbcf71a71620ca8488c · block 12100357 |
| Minted | 2026-10-01 22:05 UTC |
| Hash on chain | 0xe4d0b859d0b3b5278db6ad338fcf27b88f8098e683cb846b0ec185749fe11b55 |
| SHA-256 of the record | 0xe4d0b859d0b3b5278db6ad338fcf27b88f8098e683cb846b0ec185749fe11b55 |
| Article today | Matches the anchored record. |
| Holder | Wallet | Minted | Holds now |
|---|---|---|---|
| SciMatic (10%) | 0xc35709AB…277732 | 100,000 | 100,000 |
| Marichu Camiguing | 0xF80fdbc8…0eC57e | 450,000 | 450,000 |
| Dr. Jeger P. Paragas | 0xAec23e8D…dfF360 | 450,000 | 450,000 |
Canonical JSON (keys sorted, no spaces, UTF-8). Its SHA-256 is the hash on chain.
{"abstract":"The experimental research design was used in this study. The findings of this study revealed that using a game-based teaching approach is better than using a traditional teaching approach in improving the performance of the respondents, as demonstrated by higher post-test scores. The game-based approach led to a significant increase in the performance of the respondents. On the other hand, employing a traditional teaching approach demonstrated no significant difference between the post-test scores and the pre-test scores of the respondents. Further, the study also conducted an independent-sample T-test to compare the mean scores of two groups of respondents: one group taught using a game-based approach and the other using a traditional approach. Using an independent-sample T-test, the study further revealed that the mean score of the respondents taught using a game-based approach is significantly higher than the mean score of the respondents taught using a traditional approach. These findings indicate that using a game-based teaching approach is better than a traditional teaching approach to enhance the learning outcomes of the students. Future researchers should conduct longitudinal studies and comparative assessment to assess the effectiveness of game-based approach as a learning intervention across different subject areas and grade levels.","abstract_source":"original","authors":["Marichu Camiguing","Dr. Jeger P. Paragas"],"date":"2024-07-10","doi":"10.5281/zenodo.12704617","id":3233,"issue":9,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"pdf_sha256":"faeb21af8a1cc507545041ec931fb0dbc1bec87b6c6d455cf1f2d1705b888fc4","schema":"scimatic-article/1","title":"Effectiveness of Game-Based Approach in Teaching Problem Solving among Grade 3 Pupils","volume":21}
1. The record, from the token's own metadata:
printf '%s' "$(curl -s https://scimatic.org/nft/articles/3233.json | jq -r .canonical_record)" | sha256sum
2. The hash stored on chain (contentHash(3233)):
curl -s https://rpc.scimatic.net -H 'content-type: application/json' \
-d '{"jsonrpc":"2.0","id":1,"method":"eth_call","params":[{"to":"0x0E596B4bb924937aA35D9b342A90347ed6F05eF8","data":"0xf3e0c2900000000000000000000000000000000000000000000000000000000000000ca1"},"latest"]}'
The two must be equal (the second with a 0x in front).