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Amazing R.A.C.E: Utilizing Revision, Action Items, Changes, and Evaluation in Addressing Productivity in Writing Research

Neil Celestino Ochoa, John Rafael Risos, Jamaica Villamil, Leonardo Alfaro
Psychology and Education: A Multidisciplinary Journal · 2024-04-17 · DOI 10.5281/zenodo.10987232
Token #2804
✓ Verified on SciChain. The record below hashes to exactly the content hash stored on chain for token #2804.
Token#2804 of SciMatic Articles (ERC-1155), fixed supply 1,000,000
Contract0x0E596B4bb924937aA35D9b342A90347ed6F05eF8
Mint transaction0x1982b71d7d6fa9289cc06e8a4d73a01f5c42b131937febcd981d0aad8485685c · block 12099400
Minted2026-10-01 20:45 UTC
Hash on chain0xf62f59285584a0aa7b29a2e96229dbb6e078767dc2eea2caddabdf1158c868f2
SHA-256 of the record0xf62f59285584a0aa7b29a2e96229dbb6e078767dc2eea2caddabdf1158c868f2
Article today Matches the anchored record.

Allocation at minting

HolderWalletMintedHolds now
SciMatic (10%) 0xc35709AB…277732 100,000 100,000
Neil Celestino Ochoa 0x531bf82C…3cb5AF 225,000 225,000
John Rafael Risos 0xff9a3baA…Ec3d02 225,000 225,000
Jamaica Villamil 0x568Ad8DA…ea28f5 225,000 225,000
Leonardo Alfaro 0x3B88F504…29c2B1 225,000 225,000

The anchored record

Canonical JSON (keys sorted, no spaces, UTF-8). Its SHA-256 is the hash on chain.

{"abstract":"Productivity and motivation are prevalent factors influencing student success in finishing their tasks. Using the Amazing R.A.C.E. approach, the researchers sought to help the students maintain high motivation and productivity in writing their Research papers. This said technique was anchored to the Gamification approach, where the researchers incorporated various game elements. An explanatory-sequential research design was employed to identify the pre-test, post-test, and the underlying themes related to the experience of the Key informants of the study. The researchers used a purposive sampling technique to select 90 respondents for controlled and Amazing R.A.C.E. groups and 15 key informants divided into three focus group discussions. Using Z-Test, the result revealed a 0.000 Z-value (<0.05 P-value), which implied a significant difference between the post-tests of the groups. Therefore, the researchers reject the null hypothesis. The FGD revealed that \"Game Elements\" and \"Competitiveness\" lead to \"Motivation\", whereas the students emphasize that it leads to a better \"Student Outcome\". Based on the respondents' feedback, themes such as \"Aesthetic\" and \"Reinforcement\" of the approach should be emphasized in the future implementation of the Amazing R.A.C.E. technique.","abstract_source":"original","authors":["Neil Celestino Ochoa","John Rafael Risos","Jamaica Villamil","Leonardo Alfaro"],"date":"2024-04-17","doi":"10.5281/zenodo.10987232","id":2804,"issue":1,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"pdf_sha256":"841760e03aed9db07e438b3289e5789fbe4621205529415f458870ed194a7f2c","schema":"scimatic-article/1","title":"Amazing R.A.C.E: Utilizing Revision, Action Items, Changes, and Evaluation in Addressing Productivity in Writing Research","volume":19}

Check it yourself

1. The record, from the token's own metadata:

printf '%s' "$(curl -s https://scimatic.org/nft/articles/2804.json | jq -r .canonical_record)" | sha256sum

2. The hash stored on chain (contentHash(2804)):

curl -s https://rpc.scimatic.net -H 'content-type: application/json' \
  -d '{"jsonrpc":"2.0","id":1,"method":"eth_call","params":[{"to":"0x0E596B4bb924937aA35D9b342A90347ed6F05eF8","data":"0xf3e0c2900000000000000000000000000000000000000000000000000000000000000af4"},"latest"]}'

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