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Development, Validation, and Testing of Vocabulary Gaming App as A Tool for English Vocabulary Skill Development of Grade 2 Learners of Camohaguin Elementary School

Lorelaine Villanueva, Susan Pineda
Psychology and Education: A Multidisciplinary Journal · 2024-04-08 · DOI 10.5281/zenodo.10939588
Token #2761
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Token#2761 of SciMatic Articles (ERC-1155), fixed supply 1,000,000
Contract0x0E596B4bb924937aA35D9b342A90347ed6F05eF8
Mint transaction0xfc064e0b232ecd37bc357bc79156818499e09f5a72faa57d5cc2dac7a19bce12 · block 12099277
Minted2026-10-01 20:35 UTC
Hash on chain0x2a28e407615926fedf0776e2bb52f3cbfd6e0ecd817b9f0d21e409238a9b590f
SHA-256 of the record0x2a28e407615926fedf0776e2bb52f3cbfd6e0ecd817b9f0d21e409238a9b590f
Article today Matches the anchored record.

Allocation at minting

HolderWalletMintedHolds now
SciMatic (10%) 0xc35709AB…277732 100,000 100,000
Lorelaine Villanueva 0xB0048173…54B063 450,000 450,000
Susan Pineda 0xa9017200…d8aA64 450,000 450,000

The anchored record

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{"abstract":"The educational system has undergone substantial transformation over the past two years causing disruptions in traditional learning methods. Learners have struggled to bridge academic gaps and enhance essential skills after transitioning from modular distance learning to in-person classes. Among the key challenges observed is a deficiency in fundamental English vocabulary, affecting both academic writing and oral communication. This study focuses on the specific context of Camohaguin Elementary School (CES), where Grade 2 learners are encountering difficulties in developing their vocabulary skill. Low mean percentage scores in school monitoring evaluations reveal the extent of the problem, affecting areas such as academic writing and oral communication. As technology integration becomes prevalent nowadays, the researchers pursued the study on the Development, Validation, and Testing of Vocabulary Gaming App as a Tool for English Vocabulary Development of Grade 2 learners of Camohaguin Elementary School. The study has three parts: the Development of the app which encompasses Concept, Production, Technicality, and Feedback, its Validation in terms of Design, Content, Accessibility, Ease of Use, and Suitability, and Testing where it reveals the significant improvement in Grade 2 learners’ vocabulary skills, shifting from an \"average\" level before app usage to \"moving towards mastery\" after. Additionally, there was a significant difference in pre-test and post-test scores, validating the app's effectiveness.","abstract_source":"original","authors":["Lorelaine Villanueva","Susan Pineda"],"date":"2024-04-08","doi":"10.5281/zenodo.10939588","id":2761,"issue":7,"journal":{"issn":"2822-4353","name":"Psychology and Education: A Multidisciplinary Journal"},"pdf_sha256":"b5298d5ffd713edc5a3217515fbe4c4617d9314d310b0ba201ab1cbb5675c644","schema":"scimatic-article/1","title":"Development, Validation, and Testing of Vocabulary Gaming App as A Tool for English Vocabulary Skill Development of Grade 2 Learners of Camohaguin Elementary School","volume":18}

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2. The hash stored on chain (contentHash(2761)):

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  -d '{"jsonrpc":"2.0","id":1,"method":"eth_call","params":[{"to":"0x0E596B4bb924937aA35D9b342A90347ed6F05eF8","data":"0xf3e0c2900000000000000000000000000000000000000000000000000000000000000ac9"},"latest"]}'

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